Struct VecMap

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pub struct VecMap<const FIXED: bool, K, V, F> {
    pub data: Vec<Option<(K, V)>>,
    /* private fields */
}

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§data: Vec<Option<(K, V)>>

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impl<const FIXED: bool, K: Clone, V: Clone, F: Clone> Clone for VecMap<FIXED, K, V, F>

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fn clone(&self) -> VecMap<FIXED, K, V, F>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const FIXED: bool, K, V, F> Container for VecMap<FIXED, K, V, F>
where F: Fn(&K) -> usize,

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type Key = K

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type Value = V

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type Entry<'a> = Entry<'a, K, V> where Self: 'a, Self::Key: 'a, Self::Value: 'a

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type Iter<'a> = Map<FilterMap<Iter<'a, Option<(K, V)>>, fn(&Option<(K, V)>) -> Option<&(K, V)>>, fn(&(K, V)) -> (&K, &V)> where Self: 'a, Self::Key: 'a, Self::Value: 'a

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type Drain<'a> = FilterMap<IterMut<'a, Option<(K, V)>>, fn(&mut Option<(K, V)>) -> Option<(K, V)>> where Self: 'a, Self::Key: 'a, Self::Value: 'a

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fn get(&self, key: &Self::Key) -> Option<&Self::Value>

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fn get_mut(&mut self, key: &Self::Key) -> Option<&mut Self::Value>

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fn insert(&mut self, key: Self::Key, value: Self::Value) -> Option<Self::Value>

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fn remove(&mut self, key: &Self::Key) -> Option<Self::Value>

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fn entry(&mut self, key: Self::Key) -> Self::Entry<'_>

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fn iter(&self) -> Self::Iter<'_>

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fn drain(&mut self) -> Self::Drain<'_>

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impl<const FIXED: bool, K, V, F> Debug for VecMap<FIXED, K, V, F>
where K: Debug, V: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<const FIXED: bool, K: Hash, V: Hash, F: Hash> Hash for VecMap<FIXED, K, V, F>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<const FIXED: bool, K: Ord, V: Ord, F: Ord> Ord for VecMap<FIXED, K, V, F>

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fn cmp(&self, other: &VecMap<FIXED, K, V, F>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<const FIXED: bool, K: PartialEq, V: PartialEq, F: PartialEq> PartialEq for VecMap<FIXED, K, V, F>

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fn eq(&self, other: &VecMap<FIXED, K, V, F>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<const FIXED: bool, K: PartialOrd, V: PartialOrd, F: PartialOrd> PartialOrd for VecMap<FIXED, K, V, F>

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fn partial_cmp(&self, other: &VecMap<FIXED, K, V, F>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<const FIXED: bool, K: Eq, V: Eq, F: Eq> Eq for VecMap<FIXED, K, V, F>

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impl<const FIXED: bool, K, V, F> StructuralPartialEq for VecMap<FIXED, K, V, F>

Auto Trait Implementations§

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impl<const FIXED: bool, K, V, F> Freeze for VecMap<FIXED, K, V, F>
where F: Freeze,

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impl<const FIXED: bool, K, V, F> RefUnwindSafe for VecMap<FIXED, K, V, F>

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impl<const FIXED: bool, K, V, F> Send for VecMap<FIXED, K, V, F>
where F: Send, K: Send, V: Send,

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impl<const FIXED: bool, K, V, F> Sync for VecMap<FIXED, K, V, F>
where F: Sync, K: Sync, V: Sync,

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impl<const FIXED: bool, K, V, F> Unpin for VecMap<FIXED, K, V, F>
where F: Unpin, K: Unpin, V: Unpin,

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impl<const FIXED: bool, K, V, F> UnwindSafe for VecMap<FIXED, K, V, F>
where F: UnwindSafe, K: UnwindSafe, V: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AsTotalOrd for T
where T: PartialOrd,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PartialOrdExt for T
where T: PartialOrd,

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fn chmin(&mut self, other: T)

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fn chmax(&mut self, other: T)

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fn minmax(self, other: T) -> (T, T)

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.