pub struct SplayMap<K, V, A = MemoryPool<Node<((K, V), usize)>>>{ /* private fields */ }
Implementations§
Source§impl<K, V> SplayMap<K, V>
impl<K, V> SplayMap<K, V>
pub fn new() -> Self
pub fn with_capacity(capacity: usize) -> Self
Source§impl<K, V, A> SplayMap<K, V, A>
impl<K, V, A> SplayMap<K, V, A>
pub fn get<Q>(&mut self, key: &Q) -> Option<&V>
pub fn get_key_value_at(&mut self, index: usize) -> Option<(&K, &V)>
pub fn insert(&mut self, key: K, value: V) -> Option<V>where
K: Ord,
pub fn remove<Q>(&mut self, key: &Q) -> Option<V>
pub fn remove_at(&mut self, index: usize) -> Option<(K, V)>
pub fn is_empty(&self) -> bool
pub fn iter(&mut self) -> Iter<'_, K, V> ⓘ
pub fn range<Q, R>(&mut self, range: R) -> Iter<'_, K, V> ⓘ
pub fn range_at<R>(&mut self, range: R) -> Iter<'_, K, V> ⓘwhere
R: RangeBounds<usize>,
Trait Implementations§
Auto Trait Implementations§
impl<K, V, A> Freeze for SplayMap<K, V, A>where
A: Freeze,
impl<K, V, A> RefUnwindSafe for SplayMap<K, V, A>
impl<K, V, A = MemoryPool<Node<((K, V), usize)>>> !Send for SplayMap<K, V, A>
impl<K, V, A = MemoryPool<Node<((K, V), usize)>>> !Sync for SplayMap<K, V, A>
impl<K, V, A> Unpin for SplayMap<K, V, A>where
A: Unpin,
impl<K, V, A> UnwindSafe for SplayMap<K, V, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more