ZeroSumGameAnalyzer

Struct ZeroSumGameAnalyzer 

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pub struct ZeroSumGameAnalyzer<G>
where G: ZeroSumGame<State: Eq + Hash>,
{ game: G, scores: HashMap<G::State, i64>, }

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§game: G§scores: HashMap<G::State, i64>

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impl<G> ZeroSumGameAnalyzer<G>
where G: ZeroSumGame<State: Eq + Hash + Clone>,

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pub fn new(game: G) -> Self

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pub fn eval(&mut self, s: &G::State) -> i64

Examples found in repository?
crates/competitive/src/algorithm/zero_sum_game.rs (line 71)
64    pub fn eval(&mut self, s: &G::State) -> i64 {
65        if let Some(score) = self.scores.get(s).cloned() {
66            score
67        } else {
68            let score = self
69                .game
70                .next_state(s)
71                .map(|ns| ns.unwrap_or_else(|ns| -self.eval(&ns)))
72                .max()
73                .unwrap();
74            self.scores.insert(s.clone(), score);
75            score
76        }
77    }

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impl<G> Clone for ZeroSumGameAnalyzer<G>
where G: ZeroSumGame<State: Eq + Hash> + Clone, G::State: Clone,

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fn clone(&self) -> ZeroSumGameAnalyzer<G>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<G> Debug for ZeroSumGameAnalyzer<G>
where G: ZeroSumGame<State: Eq + Hash> + Debug, G::State: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<G> Freeze for ZeroSumGameAnalyzer<G>
where G: Freeze,

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impl<G> RefUnwindSafe for ZeroSumGameAnalyzer<G>

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impl<G> Send for ZeroSumGameAnalyzer<G>
where G: Send, <G as ZeroSumGame>::State: Send,

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impl<G> Sync for ZeroSumGameAnalyzer<G>
where G: Sync, <G as ZeroSumGame>::State: Sync,

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impl<G> Unpin for ZeroSumGameAnalyzer<G>
where G: Unpin, <G as ZeroSumGame>::State: Unpin,

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impl<G> UnwindSafe for ZeroSumGameAnalyzer<G>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.